Foundation flash cs4 for designers free download
You will start by studying the Flash CS4 interface, and while you're at it, you'll be guided toward mastery of the fundamentals, such as movie clips, text, and graphics, which will lead you into some of the more fascinating aspects of Flash, including audio, video, animation, and 3D transformations. By the time you finish, you will have created an MP3 player and a Flash video player, been introduced to the basics of ActionScript 3. All of these exercises are designed to give you the knowledge necessary to master Flash CS4 from the ground up.
If you're already a seasoned Flash designer, this book will get you up to speed with the fourth version in relatively short order. Your turn: build a Flash movie 1. Preparing the stage 1. Adding the sky 1. Adding the mountains and playing with color 1.
Using trees to create the illusion of depth 1. Using a motion tween to create a twinkling star 1. Adding a moon over Lake Nanagook 1. Making some moonshine 1.
Breaking the stillness of the night at Lake Nanagook 1. Testing your movie 1. Making the moon rise over Lake Nanagook 1. Lighting up Lake Nanagook 1. What you have learned 2. Flash's two kinds of artwork 2. The Tools panel 2. Selecting and transforming objects 2.
The Selection and Subselection tools 2. The Free Transform tool 2. The Gradient Transform tool 2. Object Drawing mode 2. Drawing in Flash CS4 2. The Pencil tool 2. The Brush tool 2. The Deco tool 2. The Spray Brush tool 2. The Eraser tool 2. The Pen tool 2. Your turn: Trees grow at Lake Nanagook 2. Drawing the tree trunk 2. Drawing the pine tree 2.
Adding pine needles 2. Working with color 2. The Color panel 2. Color models 2. The Color palette and Color Picker 2. Creating persistent custom colors 2. The Kuler Color Picker 2. Your turn: Play with color 2. Creating gradient effects 2. Locking a fill 2. Using an image as a fill 2. Using bitmap images in Flash 2. Importing image files into Flash 2. Editing imported bitmaps 2.
Tracing bitmaps in Flash 2. Tracing an image 2. Optimizing the drawing 2. Using JPG files in Flash 2. Using GIF files in Flash 2. Working with GIF images 2. Working with GIF animations 2. Importing Fireworks CS4 documents 2. Importing Illustrator CS4 documents 2. Importing an AI file 2. Copying and pasting an AI file 2. Putting the AI file on the stage 2. Importing Photoshop CS4 documents 2. Importing a PSD file 2. Notes from the PSD file import front 2. Creating a banner ad 2. What you have learned 3.
Symbol essentials 3. Creating a symbol 3. Understanding symbol types 3. Graphic symbols 3. Button symbols 3. Movieclip symbols 3. Editing symbols 3. How 9-slice scaling works 3. Your turn: Frames for Peter Pan 3.
Sharing assets 3. Author-time shared libraries 3. Runtime shared libraries 3. Updating shared assets 3. A word from the bunnies 3. Filters and blend modes 3. Applying filters 3. Applying a Drop Shadow filter 3. Adding perspective 3. Some filter facts 3. Playing with blends 3. Managing content on the stage 3.
Grouping content 3. Aligning objects by snapping 3. Using Snap Align 3. Snapping to the grid 3. Aligning with guides 3. Snapping in a guide layer and to pixels 3.
Stacking order and using the Align panel 3. Stacking objects 3. Distributing to layers 3. Using the Align panel 3. Masks and masking 3. Creating a simple mask 3. Creating a masked animation 3. Using text as a mask 3.
Your turn: Create a soft mask in Flash 3. Setting up the stage 3. Creating the cutout for the mask 3.
A mask without a masking layer 3. What you have learned 4. The power of ActionScript 4. The Actions panel 4. Actions panel components 4. Actions toolbox 4. Script navigator 4. Script pane 4. Panel context menu 4. The Actions panel vs. Everything is an object 4. Classes 4. However, formatting rules can vary widely between applications and fields of interest or study.
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